Mercenary Base — Tower Defense Simulator Guide

Mercenary Base tower icon from Tower Defense Simulator

Category: DPS

Unlock: 1,800 Robux

Detection: Hidden, Flying, Lead

Placement Limit: 3 per player

Tier Rating: C

Total Upgrade Cost: $84,000

Mercenary Base is a spawner tower that unlocks at Level 150. Rather than attacking directly, it queues up to 3 mercenary units - Rifleman, Grenadier, Riot Guard, and later Field Medic - to fight on the path, and from Level 3 it also buffs nearby towers with a Damage Buff.

Mercenary Base Stats Per Level

The table below shows all Mercenary Base Tower Defense Simulator upgrade levels and stats. Click any column header to sort. All values are sourced from the TDS Fandom wiki (checked August 3, 2026).

Upgrade Cost by Level Lv0 $2,750 Lv1 $1,350 Lv2 $2,750 Lv3 $9,650 Lv4 $10,000 Lv5 $12,500 Lv6 $45,000
Level Upgrade Cost Damage Cooldown Range DPS
0 2750 6
1 1350 8
2 2750 8
3 9650 10
4 10000 10
5 12500 10
6 45000 10

Note: Unit Queue 3; Damage Buff increases to 15%; Grenadier gains defense, Field Medic heal increases to 20/tick

How to Get Mercenary Base

Reach Level 150 to unlock Mercenary Base for placement, then purchase it from the Store

Alternatively, buy the 1,800 Robux gamepass to place it before reaching Level 150

Is Mercenary Base Worth It?

Provides both frontline damage (via spawned units) and a team-wide Damage Buff from Level 3+

Field Medic at Level 5+ adds sustain by healing nearby units

Air-Drop ability lets you reposition units anywhere on the path for emergency defense

Because it has no direct tower damage stat, its effectiveness depends heavily on unit pathing and positioning, which can be inconsistent on chokepoint-heavy maps

Mercenary Base Tier Rating by Mode

Solo: C
Fallen: C
Hardcore: C

Best Loadouts With Mercenary Base

Works well alongside other buff towers like Commander to further empower its spawned units

Good on open maps where its units have room to engage enemies before they reach other defenses