Turret — Tower Defense Simulator Guide
Category: DPS
Unlock: 450 Robux
Detection: Hidden, Lead
Placement Limit: 3 per player
Tier Rating: S
Total Upgrade Cost: $139,000
Turret is a high single-target damage tower that unlocks at Level 50. It has one of the highest per-hit damage outputs among single-target towers along with long range, but comes at a steep placement cost and only 3 placements per player, making it a significant investment in the mid-to-late game.
Turret Stats Per Level
The table below shows all Turret Tower Defense Simulator upgrade levels and stats. Click any column header to sort. All values are sourced from the TDS Fandom wiki (checked August 3, 2026).
| Level | Upgrade Cost | Damage | Cooldown | Range | DPS |
|---|---|---|---|---|---|
| 0 | 7750 | 20 | 0.4 | 19 | 50 |
| 1 | 3750 | 28 | 0.4 | 19 | 70 |
| 2 | 7500 | 28 | 0.26 | 22 | 107.69 |
| 3 | 20000 | 35 | 0.16 | 22 | 218.75 |
| 4 | 35000 | 57 | 0.16 | 24 | 356.25 |
| 5 | 65000 | 62 | 0.12 | 27 | 516.67 |
Note: Single-target damage; large 2x2 footprint
How to Get Turret
Reach Level 50 to unlock Turret for placement, then purchase it from the Store
Alternatively, buy the 450 Robux gamepass to place it before reaching Level 50
Is Turret Worth It?
Excellent single-target DPS at max level, useful against tanky enemies and bosses
Long range lets it cover large sections of the path
Detects Hidden enemies from Level 0, which is valuable early
Very expensive to fully upgrade (roughly $149,000 total), and the placement limit of 3 restricts how many you can stack
Turret Tier Rating by Mode
Best Loadouts With Turret
Pairs well with Commander or DJ Booth for firerate/damage buffs to maximize its single-target output
Best used against boss waves or corridors with fewer, tougher enemies rather than large swarms